2026
Website content and design for weblore.me, a site presenting fan-made stories about Guardians from the Destiny Universe.
Destiny iconography by Bungie.
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Composition inspired by Bungie.
2026
Brand and identity and curation for Public Folder, my personal Tumblr blog for collecting interesting images and design work for future inspiration.
2022, 2024, 2026
Famicom cartridge artwork for My Famicase Exhibition, an annual art exhibition held by METEOR in Tokyo.
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2025
Multiple design projects for WildRP, a premier Red Dead Redemption II roleplay community.
Work includes community notice and communication graphics, in-game signage and branding, and more.
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Implementation by WildRP Development Team
Design by WildRP Development Team
Implementation by WildRP Development Team
Design by WildRP Development Team
2017 -
Thumbnail designs for various gaming videos.
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Character art by Patrick Macchi.
2022
Publication design concept for Open Up!, a zine discussing mental health awareness.
2022
Brand and identity concept for Alleyway Restoration Project, an urban safety campaign.
2021
Brand and identity concept for talk-e, and alternative communications platform prioritising voice over text.
2021
Conceptual brand and identity for the UN Climate Change Conference held in the UK and Italy in 2026.
2021
Brand and identity for Warped, a conceptual internet safety campaign and publication.
2021
Brand and 3D modelling concept for a Dreams creator interview series.
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2020
Website content and design support for the Ishtar Collective, a site dedicated to categorising Destiny lore.
Site created by baxter and the Ishtar Collective team.
Destiny iconography by Bungie.
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2020
Music video experimentations for the Spotify preview system.
Music by Laurie Spiegel. Created in Dreams.
2020
Promotional material concepts for NFL Game Pass as part of a work experience project for Two Circles.
2016 - 2020
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